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FarQue FromAfar
Hellstorm Inc General Tso's Alliance
119
|
Posted - 2014.08.27 07:39:00 -
[1] - Quote
Apothecary Za'ki wrote:Currently Snipers have near 0% Risk vs Reward because they snipe from the redline... So would you rather have one of these three options..
#1 redline removal[1]
#2 heavy range nerf/optimal range nerf/sights range nerf[2]
#3 ultra damage nerf to snipers but major buff to HS multiplier so they can still perform their role but cannot dominate and kill by just noskill bodyshotting people form the redline[3]
please answer with just a 1 or 2 or 3
[1] this could cause some controversy and major one sided-ness with Queue-syncers basically stopping anyone form even getting away from the mcc. it would also leave the snipers as they are now but give people the opportunity to hunt you gimps who dont dare come out of the redline atm.
[2]this one is probably the heaviest option which would let snipers still be the gimps they are from the redline but only in certain circumstances where the targets are close to the redline and would force snipers closer to the fight and actually have some RISK vs REWARD
[3] more sensible idea.. only change to snipers would be damage per shot so they cannot just body-shot people to death from super long range cause they cannot get a Head-shot, and a major buff to head-shot multiplier so those with skill or a clear shot can still OHK people and even heavy suits/sentinels due to the massive HS multiplier.
Your logic is broken here... Reasons include, but do not completely cover your jacked view of reason....
The sniper rifle should be feared, this is the only game that there is a "Sway" for using sights, and NO hip fire sight....
Snipers know how to use cover... To get kills...
The redline you talk about... CCP made maps WITH the cover for most snipers to be able to USE it.... not that redline is right, but it is a place CCP thought long and hard about including here...
Other posters are still using the term "Head Glitch".... That is CCP's fault for not fixing Line of Sight so the snipers BEHIND cover and revealing enough of themselves to get a clean shot off, are shown as a visible person.... CCP fault, not cover snipers....
As a sniper, I "See" many people behind cover and can not hit them... CCP rendering issue again... they are not " Cover Glitchers.... LMAO
Read what the game expresses as a sniper rifle... It is a 2500 meters per second weapon.... shooting a big arsed bullet... But we can only get shots off at 599.99.... Fail for the future of weapons.... This is so alllll you little whining babies can play your game without a sniper OWNING you at objectives... But there are still complaints and cry BABIES like the original poster that want snipers to accept 1 2 or 3... 1, lose cover so scouts and LAV's can go hunt snipers....2, get a 2500 meters per second weapon with a decay in damage rate as bad as a plasma weapon.... 3, Just bend over and take his ignorant, lack of war knowledge ideas and say there are no such things as snipers and the boogy man and christmas.... |
FarQue FromAfar
Hellstorm Inc General Tso's Alliance
119
|
Posted - 2014.08.27 07:44:00 -
[2] - Quote
Apothecary Za'ki wrote:FarQue FromAfar wrote:Apothecary Za'ki wrote:Currently Snipers have near 0% Risk vs Reward because they snipe from the redline... So would you rather have one of these three options..
#1 redline removal[1]
#2 heavy range nerf/optimal range nerf/sights range nerf[2]
#3 ultra damage nerf to snipers but major buff to HS multiplier so they can still perform their role but cannot dominate and kill by just noskill bodyshotting people form the redline[3]
please answer with just a 1 or 2 or 3
[1] this could cause some controversy and major one sided-ness with Queue-syncers basically stopping anyone form even getting away from the mcc. it would also leave the snipers as they are now but give people the opportunity to hunt you gimps who dont dare come out of the redline atm.
[2]this one is probably the heaviest option which would let snipers still be the gimps they are from the redline but only in certain circumstances where the targets are close to the redline and would force snipers closer to the fight and actually have some RISK vs REWARD
[3] more sensible idea.. only change to snipers would be damage per shot so they cannot just body-shot people to death from super long range cause they cannot get a Head-shot, and a major buff to head-shot multiplier so those with skill or a clear shot can still OHK people and even heavy suits/sentinels due to the massive HS multiplier. Your logic is broken here... Reasons include, but do not completely cover your jacked view of reason.... The sniper rifle should be feared, this is the only game that there is a "Sway" for using sights, and NO hip fire sight.... Snipers know how to use cover... To get kills... The redline you talk about... CCP made maps WITH the cover for most snipers to be able to USE it.... not that redline is right, but it is a place CCP thought long and hard about including here... Other posters are still using the term "Head Glitch".... That is CCP's fault for not fixing Line of Sight so the snipers BEHIND cover and revealing enough of themselves to get a clean shot off, are shown as a visible person.... CCP fault, not cover snipers.... As a sniper, I "See" many people behind cover and can not hit them... CCP rendering issue again... they are not " Cover Glitchers.... LMAO Read what the game expresses as a sniper rifle... It is a 2500 meters per second weapon.... shooting a big arsed bullet... But we can only get shots off at 599.99.... Fail for the future of weapons.... This is so alllll you little whining babies can play your game without a sniper OWNING you at objectives... But there are still complaints and cry BABIES like the original poster that want snipers to accept 1 2 or 3... 1, lose cover so scouts and LAV's can go hunt snipers....2, get a 2500 meters per second weapon with a decay in damage rate as bad as a plasma weapon.... 3, Just bend over and take his ignorant, lack of war knowledge ideas and say there are no such things as snipers and the boogy man and christmas.... no they didnt.. the redline was to stop dominating teams from camping the opposing teams MCC spawn or the ground spawn it was not created for Snipers to get free kills with 0% risk quit thinking your entitled and better then the rest of us who go out there and die repeatedly and have more fun then you snipers will ever have you and this 0 risk... so i now know you do not play a sniper, and have never been trained as a sniper... your trolling my loser
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FarQue FromAfar
Hellstorm Inc General Tso's Alliance
119
|
Posted - 2014.08.27 07:49:00 -
[3] - Quote
HAHA someone told this guy he was cool for saying potato... and then he read someone else say that.... and now he thinks he is cool.... Re-T-ard-Ed
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FarQue FromAfar
Hellstorm Inc General Tso's Alliance
119
|
Posted - 2014.08.27 07:51:00 -
[4] - Quote
Apothecary Za'ki wrote:FarQue FromAfar wrote:Apothecary Za'ki wrote:FarQue FromAfar wrote:Apothecary Za'ki wrote:Currently Snipers have near 0% Risk vs Reward because they snipe from the redline... So would you rather have one of these three options..
#1 redline removal[1]
#2 heavy range nerf/optimal range nerf/sights range nerf[2]
#3 ultra damage nerf to snipers but major buff to HS multiplier so they can still perform their role but cannot dominate and kill by just noskill bodyshotting people form the redline[3]
please answer with just a 1 or 2 or 3
[1] this could cause some controversy and major one sided-ness with Queue-syncers basically stopping anyone form even getting away from the mcc. it would also leave the snipers as they are now but give people the opportunity to hunt you gimps who dont dare come out of the redline atm.
[2]this one is probably the heaviest option which would let snipers still be the gimps they are from the redline but only in certain circumstances where the targets are close to the redline and would force snipers closer to the fight and actually have some RISK vs REWARD
[3] more sensible idea.. only change to snipers would be damage per shot so they cannot just body-shot people to death from super long range cause they cannot get a Head-shot, and a major buff to head-shot multiplier so those with skill or a clear shot can still OHK people and even heavy suits/sentinels due to the massive HS multiplier. Your logic is broken here... Reasons include, but do not completely cover your jacked view of reason.... The sniper rifle should be feared, this is the only game that there is a "Sway" for using sights, and NO hip fire sight.... Snipers know how to use cover... To get kills... The redline you talk about... CCP made maps WITH the cover for most snipers to be able to USE it.... not that redline is right, but it is a place CCP thought long and hard about including here... Other posters are still using the term "Head Glitch".... That is CCP's fault for not fixing Line of Sight so the snipers BEHIND cover and revealing enough of themselves to get a clean shot off, are shown as a visible person.... CCP fault, not cover snipers.... As a sniper, I "See" many people behind cover and can not hit them... CCP rendering issue again... they are not " Cover Glitchers.... LMAO Read what the game expresses as a sniper rifle... It is a 2500 meters per second weapon.... shooting a big arsed bullet... But we can only get shots off at 599.99.... Fail for the future of weapons.... This is so alllll you little whining babies can play your game without a sniper OWNING you at objectives... But there are still complaints and cry BABIES like the original poster that want snipers to accept 1 2 or 3... 1, lose cover so scouts and LAV's can go hunt snipers....2, get a 2500 meters per second weapon with a decay in damage rate as bad as a plasma weapon.... 3, Just bend over and take his ignorant, lack of war knowledge ideas and say there are no such things as snipers and the boogy man and christmas.... no they didnt.. the redline was to stop dominating teams from camping the opposing teams MCC spawn or the ground spawn it was not created for Snipers to get free kills with 0% risk quit thinking your entitled and better then the rest of us who go out there and die repeatedly and have more fun then you snipers will ever have you and this 0 risk... so i now know you do not play a sniper, and have never been trained as a sniper... your trolling my loser been trained as a sniper dosnt mean crap.. SP does.. and yes i have tried to countersnipe redline scrubs but they are usually always in bricked out suits with a thales deeper in the redline then.. well i have nothign to equate it to because they are THAT deep in the redline even adv charged rifle cannot get a clean HS but wait.. if they are on a sentinel or commando sniper you CANNOT get a HS at all and they just shrug off the hit and shoot you in the face with their thales Been trained in The US ARMY as a sniper does NOT mean crap??? You my friend are Very misinformed.... LOL |
FarQue FromAfar
Hellstorm Inc General Tso's Alliance
119
|
Posted - 2014.08.27 07:54:00 -
[5] - Quote
Apothecary Za'ki wrote:FarQue FromAfar wrote:Apothecary Za'ki wrote:FarQue FromAfar wrote:Apothecary Za'ki wrote:Currently Snipers have near 0% Risk vs Reward because they snipe from the redline... So would you rather have one of these three options..
#1 redline removal[1]
#2 heavy range nerf/optimal range nerf/sights range nerf[2]
#3 ultra damage nerf to snipers but major buff to HS multiplier so they can still perform their role but cannot dominate and kill by just noskill bodyshotting people form the redline[3]
please answer with just a 1 or 2 or 3
[1] this could cause some controversy and major one sided-ness with Queue-syncers basically stopping anyone form even getting away from the mcc. it would also leave the snipers as they are now but give people the opportunity to hunt you gimps who dont dare come out of the redline atm.
[2]this one is probably the heaviest option which would let snipers still be the gimps they are from the redline but only in certain circumstances where the targets are close to the redline and would force snipers closer to the fight and actually have some RISK vs REWARD
[3] more sensible idea.. only change to snipers would be damage per shot so they cannot just body-shot people to death from super long range cause they cannot get a Head-shot, and a major buff to head-shot multiplier so those with skill or a clear shot can still OHK people and even heavy suits/sentinels due to the massive HS multiplier. Your logic is broken here... Reasons include, but do not completely cover your jacked view of reason.... The sniper rifle should be feared, this is the only game that there is a "Sway" for using sights, and NO hip fire sight.... Snipers know how to use cover... To get kills... The redline you talk about... CCP made maps WITH the cover for most snipers to be able to USE it.... not that redline is right, but it is a place CCP thought long and hard about including here... Other posters are still using the term "Head Glitch".... That is CCP's fault for not fixing Line of Sight so the snipers BEHIND cover and revealing enough of themselves to get a clean shot off, are shown as a visible person.... CCP fault, not cover snipers.... As a sniper, I "See" many people behind cover and can not hit them... CCP rendering issue again... they are not " Cover Glitchers.... LMAO Read what the game expresses as a sniper rifle... It is a 2500 meters per second weapon.... shooting a big arsed bullet... But we can only get shots off at 599.99.... Fail for the future of weapons.... This is so alllll you little whining babies can play your game without a sniper OWNING you at objectives... But there are still complaints and cry BABIES like the original poster that want snipers to accept 1 2 or 3... 1, lose cover so scouts and LAV's can go hunt snipers....2, get a 2500 meters per second weapon with a decay in damage rate as bad as a plasma weapon.... 3, Just bend over and take his ignorant, lack of war knowledge ideas and say there are no such things as snipers and the boogy man and christmas.... no they didnt.. the redline was to stop dominating teams from camping the opposing teams MCC spawn or the ground spawn it was not created for Snipers to get free kills with 0% risk quit thinking your entitled and better then the rest of us who go out there and die repeatedly and have more fun then you snipers will ever have you and this 0 risk... so i now know you do not play a sniper, and have never been trained as a sniper... your trolling my loser been trained as a sniper dosnt mean crap.. SP does.. and yes i have tried to countersnipe redline scrubs but they are usually always in bricked out suits with a thales deeper in the redline then.. well i have nothign to equate it to because they are THAT deep in the redline even adv charged rifle cannot get a clean HS but wait.. if they are on a sentinel or commando sniper you CANNOT get a HS at all and they just shrug off the hit and shoot you in the face with their thales Night Troll... Next time you bad mouth the US ARMY... think first about how FREELY you spoke that... If you are not an American... then good luck learning Russian...
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FarQue FromAfar
Hellstorm Inc General Tso's Alliance
119
|
Posted - 2014.08.27 07:58:00 -
[6] - Quote
Apothecary Za'ki wrote:FarQue FromAfar wrote:
been trained as a sniper dosnt mean crap.. SP does.. and yes i have tried to countersnipe redline scrubs but they are usually always in bricked out suits with a thales deeper in the redline then.. well i have nothign to equate it to because they are THAT deep in the redline even adv charged rifle cannot get a clean HS but wait.. if they are on a sentinel or commando sniper you CANNOT get a HS at all and they just shrug off the hit and shoot you in the face with their thales Been trained in The US ARMY as a sniper does NOT mean crap??? You my friend are Very misinformed.... LOL
it dosnt in a game... of which this is BRO. so take your semper fi and shove it :3 You just lost all respect from every american who has died fighting for freedom... Semper Fi means... You will be Remembered... you heartless loser
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